﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace GO_Test_1 {

	public static class AssetManager {

		public static readonly IDictionary<string, Texture2D> Textures;

		static AssetManager() {
			Textures = new Dictionary<string, Texture2D>();
		}

	}

}